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1. Current small gang counter-meta - in Ships and Modules [original thread]
Thanks for the feedback, guys! Sounds like I need to up my EWar game, especially in neuts. How is Sentinel these days at doing the neut job? I guess it's not as potent as a Curse or Ashimmu, but it's probably more likely to catch a kiter.
- by Petrus Blackshell - at 2015.08.25 16:19:19
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2. Current small gang counter-meta - in Ships and Modules [original thread]
Hey folks. A group of friends and I are getting back into Eve for some nullsec small gang PvP, but due to our absence we have not followed the evolving metas and their counters. From what I see, we are most likely to encounter the following (outsi...
- by Petrus Blackshell - at 2015.08.24 19:34:25
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3. INTERCEPTORS TOO STRONG? - in Ships and Modules [original thread]
Gizznitt Malikite wrote: And don't get me started on how detrimental fleet booster are to solo PvP... You mean how super duper required they are for going around "solo" because solo PvP is dead.
- by Petrus Blackshell - at 2014.03.04 22:07:00
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4. INTERCEPTORS TOO STRONG? - in Ships and Modules [original thread]
Gizznitt Malikite wrote: Personally, I think the interdiction nullification mechanic itself is too strong, and that is what needs to change. Several years ago, CCP had a patch that "accidentallied" the Interdiction Nullified subsystem of T3'...
- by Petrus Blackshell - at 2014.03.04 18:03:00
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5. INTERCEPTORS TOO STRONG? - in Ships and Modules [original thread]
Gregor Parud wrote: Petrus Blackshell wrote: Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW! Please detail one real situation that actually happens where this change would make any amount of difference. All I ca...
- by Petrus Blackshell - at 2014.03.04 02:12:00
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6. INTERCEPTORS TOO STRONG? - in Ships and Modules [original thread]
Lone interceptors getting past my camps are 2STRONK4ME. NERF 4 PLZ CCP NAOW! Please detail one real situation that actually happens where this change would make any amount of difference. All I can see is you wanting a stationary ship to be able t...
- by Petrus Blackshell - at 2014.03.03 19:12:00
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7. Estimating HPs and DPS on structures - in Ships and Modules [original thread]
10,000,000 / (10 * 1,000) = 1,000,000 / 10,000 = 1000 seconds, or around 16-17 minutes. I'd guess the timer is 24 hours, but I'm probably wrong.
- by Petrus Blackshell - at 2013.12.26 23:06:00
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8. Rifter Needs LOVE - in Ships and Modules [original thread]
Zarnak Wulf wrote: maybe simply cutting the rifter's size is the way to go. I'd love to see that. Even just adding LG Halos Alpha through Epsilon is enough to bring the Rifter down to 30, and makes it very competitive. I'd be down for reducin...
- by Petrus Blackshell - at 2013.12.22 19:00:00
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9. Rifter Needs LOVE - in Ships and Modules [original thread]
Garviel Tarrant wrote: .. What? Am I in the wrong subforum or something? I explained the names behind those uncommonly seen weapons.
- by Petrus Blackshell - at 2013.12.22 02:16:00
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10. Rifter Needs LOVE - in Ships and Modules [original thread]
Urkhan Law wrote: Coilex blaster incursus Coilex Military Research Corporation (GASDAQ: COILCO) conducts research and development on various technologies relevant to today's modern military needs. Their most recently released product, the Coi...
- by Petrus Blackshell - at 2013.12.19 15:40:00
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11. Rifter Needs LOVE - in Ships and Modules [original thread]
Hrett wrote: This thread makes me want to buy some Rifters and try them out, so I will. Do it. Everyone underestimates you and acts stupid around you. It's great. The ship might not be the god it once was, but it is a badness-magnet now.
- by Petrus Blackshell - at 2013.12.16 18:40:00
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12. Rifter Needs LOVE - in Ships and Modules [original thread]
Garviel Tarrant wrote: I enjoyed the Rifter being **** for quite a while.. But the novelty is wearing off. Frigs need another balance pass, Punisher/rifter are both hot garbage. Both Rifter and Punisher are fine in a select number of cases....
- by Petrus Blackshell - at 2013.12.12 22:49:00
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13. One Of The Most Important Modules In EvE... and the sound is underwhelming... - in Ships and Modules [original thread]
Sexy Cakes wrote: Obligatory 'EVE has sound?' post. Obligatory "stop posting the same old crap" post. Cooler sounding cynos would be great, along with possibly a warning noise when a cyno pops up in system.
- by Petrus Blackshell - at 2013.09.05 20:00:00
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14. PvP newbie - Looking for starter pvp fit - in Ships and Modules [original thread]
Lux Imperator wrote: How expensive are the T2 fits ? (i can't get in game currently) As I said in the first post, I'm looking for cheap fits. Since I guess in EVE people have different sizes of pockets, for me, cheap / affordable would mean a...
- by Petrus Blackshell - at 2012.12.30 03:14:00
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15. PvP newbie - Looking for starter pvp fit - in Ships and Modules [original thread]
I don't know what you guys are doing recommenting T2 mods and ships to someone who hasn't PvP'ed. Unless he has very deep pockets, he will be bankrupted very soon. My recommendation is buy and fit 10-20 of your favorite T1 fit for a combat frig...
- by Petrus Blackshell - at 2012.12.30 03:04:00
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16. sacralige after the patch... finally a decent ship? - in Ships and Modules [original thread]
I've had great fun with the Sacrilege and I plan to have much more. For solo/smallgang fights in FW it is amazing, as it is the heaviest ship that can make an appearence in medium plexes.
- by Petrus Blackshell - at 2012.12.20 21:36:00
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17. Brutix vs Talos - in Ships and Modules [original thread]
Because dying to a frigate is embarassing.
- by Petrus Blackshell - at 2012.10.15 16:10:00
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18. Fittings for a widow and a manticore - in Ships and Modules [original thread]
Marcus Gideon wrote: As for playing Klingon... I'd suggest a cloaky T3. AFAIK the Proteus is the best at this.
- by Petrus Blackshell - at 2012.10.09 01:18:00
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19. Fittings for a widow and a manticore - in Ships and Modules [original thread]
Both ships are support-role ships that do not fare particularly well solo. The Manticore is a bomber, which means it provides heavy damage support against large targets, with the surprise of a covops cloak. The damage comes in the form of either ...
- by Petrus Blackshell - at 2012.10.09 00:17:00
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20. Navy frigs - in Ships and Modules [original thread]
Meditril wrote: Slicer works very good with MWD + Pulse Lasers + Long Point. Simply orbit at 17 km and kill with Scorch crystals, very nice damage for the range. Gives you good possibilities to run away if things go wrong. However, you have no ...
- by Petrus Blackshell - at 2012.10.09 00:08:00
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